Rules

Play using the same rules as real soccer. Learn the details of each one.

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Turns

The players alternate themselves in turns of 30 seconds. Within each turn, each player must move their buttons without losing ball's possession. If the possession is lost, the turn will be ended immediately, starting the opponent's turn.

Loss of possession

  • Moving a button without touching the ball, or
  • The ball, after launched, touching last a button or goalkeeper of the opponent, or
  • The ball touch one of your buttons last and leave the field, or
  • Unsuccessful shoot without rebound.

Throw-in and corner kick

The player must place the button to take the throw-in or corner kick and another one that will receive the ball. Later, he must touch "Ready" command. The first button can't touch the ball until another one has done it.

Foul

The foul occurs when the player hits any opponent's button before touching the ball. Two buttons are placed near the ball to play the foul. After playing, the button that touched the ball can not touch it again until another button has done so. The foul may also be shot directly to goal. All rules described in Goal Shoot Section item must be met.

Technical foul

A technical foul occurs when the player misses the ball in goal shoot, foul or restarting match. The technical foul must be played as a simple Foul.

Reversion

In cases of playing a foul, technical foul, throw-in, corner kick, goal shoot, penalty, or starting of the match the reversion occurs when:

  • the player's turn ends and he hasn't played yet; or
  • the player misses the ball

The reversion in the start of the match, foul or penalty cause a technical foul to the opponent, however throw-in causes another throw-in. The corner-kick causes a goal kick to the opponent and so on.

Red Card

A button is sent out when:

  • commits a violent foul (the button's speed is high), or
  • the player practices an unfair play which means making a foul far from the ball to prevent the opponent's attack. In this case the ball remains on opponent's attack field for free kick (which may or may not be a shot).

Disqualification

A team is disqualified if fourth player is sent out. In this case the opponent is declared the winner by 2 x 0 or, if the opponent is winning by more than 2 goals difference, by the current score.

Goal Shoot

To make a shoot to the goal, the player must:

  • carry the ball after the middle line (opponent`s field); and
  • carry the ball outside the central circle, if after the beginning of the match or after a goal; and
  • inform the opponent team, pressing the ball icon, and wait for the opponent to position his goalkeeper.

Goalkeeper's positioning

The goalkeeper can only be placed when a kick is required. He can only stay in the small area and never over a button.

Invalid goal

A goal is considered invalid when the player shoots the ball into the opponent goal, but the shoot was not requested. In this case, instead of goal, a goal kick is scheduled for the opponent

Own goal

The own goal occurs when the player kicks against his own goal, regardless if the ball hits the opponent.

Penalty kick

The penalty kick occurs when a foul is committed within the large area of the goalkeeper of the team that committed the violation. In this case, the opponent will have a right to kick directly to the goal inside the large area.

Goalkeeper's ball

When the ball stops inside the small area, it considered the goalkeeper's ball. A goal kick is scheduled.


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